Some renders of the consorts, their replaceable heads and a camel with fully moving hinges. Designs of the main character (Leila) was posted a long while ago here!
All puppets are first designed on paper, then scanned into the computer, colored, textured & rendered with each part as a separate piece. They are then printed out, glued to cardstock, cut each piece with an x-acto blade, and finally sewn together to create the puppet suitable for animation.
And the stuff below to post (some went into my portfolio). But first, here's my film for this year, called 'Lilium'. It's still in progress - gonna keep working on it!
The best thing I love about being in college is that you can make mistakes and learn from them, and it's OKAY!
^ Marie Antoinette, Supah-style, as an assignment for my Super Heroes class this past semester. Best class ever! About Marie: Given a second chance at life! Happy with her now fortunate circumstance, Marie still wanted to keep an extravagant way of life, but improved upon it by throwing parties for the underprivileged, giving fashion to the fashion senseless, and let’s everyone actually eat cake... including her opponents!
Oh hey look, I added a goat! Not quite so lacking, but still. Hmm..
Currently meditating on my next course of action. Summertime is awesome for focusing on what needs improvement!
Hello, and welcome to my blog! I've had this thing for a while and never actually used it, so I might as well start sometime.
I already have a DeviantArt page where you can see some of my older work (and some newer stuff). I don't post there much either, but maybe this blog will start the habit of something new (especially after my 3rd year film is finished).
To start, here's my film from last year: "Under the Sky"
Originally the whole thing was supposed to be stop-motion, but after having transferred from Experimental Animation into Character, I realized that I really just wanted the project done (as in "coherent") after having worked on it for so long already. Stop motion is an incredible medium, but it takes a lot of time, money, and effort that I wasn't prepared for with this project. All the same, I learned an incredible amount from this, and I had fun doing it too!
The best thing about having learned from your previous mistakes is applying that newfound knowledge to more projects, as well as continuing to grow as an artist & animator. I listened to an interview recently with Glen Keane, and something he said really stuck out to me: "It's not that you're 'not good enough', you've just hit the limit of your knowledge. So go out and learn some more!"
So with this year, I'm happy to be working with a new project and challenging myself in new ways, as well as drawing more. A LOT more. It's tough, but that's what makes it fun right? Variety is the spice of life. Let's see how it goes!